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Jose Mª Ameyugo
Jose Mª Ameyugo
Level Artist @ Saber Interactive Spain
Madrid, Spain

Summary

+24 years' experience creating real-time environments in several game engines such as Goldsrc, Source Engine, Unreal Engine 4, Unity 5, Unreal Engine 5 and Source Engine 2.
+13 years' experience in 3D modelling (3dsmax, Zbrush)
8 years of architecture studies
+11 years' experience in Unreal Engine (level, lighting, shaders, Cascade, Sequencer, blueprints)
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Oct 2020 - Today
Level Artist @ Saber Interactive Spain

Sep 2018 - Oct 2020
Technical/Lighting/Level Artist @ Saber Interactive Spain

Feb 2018 - Sep 2018
3D Artist @ Saber Interactive Spain

Jan 2016 - Dec 2017
3D & VFX Artist @ Future Lighthouse

Oct 2014 - Oct 2015
Master in Art & Visual Design for Videogames (U-TAD, Madrid)

Oct 2012 - Jul 2013
Course in Concept Art & Videogame Graphics (ESDIP, Madrid)

Apr 2007 - Dec 2015
Hobbyist Environment Artist & Level Designer for Accidental Games, creating several Half-life 2 Mods such as "The Citizen"

Sep 2003 - Nov 2011
Architecture studies (Universidad San Pablo CEU, Madrid)

April 2001 - Apr 2007
Hobbyist Level Designer for Half-Life and Half-Life Deathmatch.

Skills

Environment DesignLevel Design3D ModelingConcept ArtVector IllustrationTexturingArchitectural VisualizationArchitectural DesignParticle EffectsLighting

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Source 2
Source 2
Source Engine
Source Engine
3ds Max
3ds Max
Goldsrc Engine
Goldsrc Engine
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Quixel Suite
Quixel Suite
Marmoset Toolbag
Marmoset Toolbag
PaintTool SAI
PaintTool SAI
Manga Studio
Manga Studio
Mudbox
Mudbox
AutoCAD
AutoCAD
Illustrator
Illustrator
Valve Hammer Editor
Valve Hammer Editor
Marvelous Designer
Marvelous Designer
Xara Designer
Xara Designer

Productions

    • Video Game
      Wild Card Football
    • Year
      2023
    • Role
      Environment Artist, Technical Artist
    • Company
      Saber Interactive Spain
    • Video Game
      Evil Dead: The Game
    • Year
      2022
    • Role
      Level Artist, Technical Artist
    • Company
      Saber Interactive
    • Video Game
      WWE Battlegrounds
    • Year
      2020
    • Role
      Technical/Level Artist
    • Company
      Saber Interactive, 2K
    • Video Game
      NBA 2k Playgrounds 2
    • Year
      2018
    • Role
      3D Artist
    • Company
      Saber Interactive, 2K
    • TV Production
      Felix VR
    • Year
      2018
    • Role
      Real Time VFX Artist
    • Company
      Future Lighthouse
    • TV Production
      Campfire Creepers
    • Year
      2017
    • Role
      UI Artist
    • Company
      Future Lighthouse, Oculus
    • Video Game
      Snatch VR Heist Experience
    • Year
      2018
    • Role
      Shader Artist, VFX Artist
    • Company
      Future Lighthouse
    • Movie
      RAY
    • Year
      2017
    • Role
      Real-time VFX Artist
    • Company
      Future Lighthouse
    • Commercial / Advertisement
      Beefeater XO
    • Year
      2017
    • Role
      UI Artist
    • Company
      Future Lighthouse
    • Movie
      MELITA: A Human Journey
    • Year
      2017
    • Role
      Sequence Composer, Shader Artist, VFX Artist
    • Company
      Future Lighthouse
    • Movie
      The Legend of The Monkey King
    • Year
      2017
    • Role
      Sequence Composer, Lighting Artist, VFX Artist
    • Company
      Digital Domain, Future Lighthouse
    • Video Game
      Novartis Journey to Preserve Vision
    • Year
      2016
    • Role
      Environment Artist
    • Company
      Future Lighthouse
    • Movie
      Tomorrow: The Evolution of Language
    • Year
      2016
    • Role
      VFX Artist
    • Company
      Future Lighthouse
    • Video Game
      El Ministerio del Tiempo - El Tiempo en tus manos
    • Year
      2016
    • Role
      UI Artist
    • Company
      Future Lighthouse
    • Commercial / Advertisement
      Fly Emirates - Explore Your Tomorrow
    • Year
      2016
    • Role
      Shader Artist, VFX Artist
    • Company
      Future Lighthouse, Pulse Group
    • Mobile Game
      Two Dimensions
    • Year
      2015
    • Role
      Artist
    • Company
      Cauldron Games

Experience

  • Level Artist at Saber Interactive Spain
    Alcobendas, Spain
    October 2020 - Present

    Level Artist and Technical Artist for the following:

    -Evil Dead: The Game (UE4)

  • Technical, Lighting & Level Artist at Saber Interactive Spain
    Alcobendas
    September 2018 - October 2020

    Technical Artist for the following:

    -NBA 2K Playgrounds 2 (UE4)

    -WWE 2k Battlegrounds (UE4)

    -Wild Card Playgrounds (UE4)

  • 3D Artist at Saber Interactive Spain
    Alcobendas
    February 2018 - September 2018

    3D Artist for the following:

    -NBA 2K Playgrounds 2 (UE4)

    -Wild Card Playgrounds (UE4)

  • 3D Artist at Future Lighthouse
    Madrid, Spain
    January 2016 - December 2017

    3D Environment and VFX Artist for Virtual Reality projects.

    Participated in the following.

    -Fly Emirates - Explore Your Tomorrow (Unity)

    -Novartis - Journey to Preserve Vision (Unity)

    -El Ministerio del Tiempo: El Tiempo en tus Manos (Unity)

    -Tomorrow, The Evolution of Language (UE4)

    -Digital Domain's: The Legend of the Monkey King (Unity)

    -BeefeaterXO (Unity)

    -MELITA: A Human Journey (UE4)

    -RAY (UE4)

    -Campfire Creepers (Unity)

    -Snatch PS4 Experience (Unity)

    -Felix VR (Unity)