+24 years' experience creating real-time environments in several game engines such as Goldsrc, Source Engine, Unreal Engine 4, Unity 5, Unreal Engine 5 and Source Engine 2.
+13 years' experience in 3D modelling (3dsmax, Zbrush)
8 years of architecture studies
+11 years' experience in Unreal Engine (level, lighting, shaders, Cascade, Sequencer, blueprints)
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Oct 2020 - Today
Level Artist @ Saber Interactive Spain
Sep 2018 - Oct 2020
Technical/Lighting/Level Artist @ Saber Interactive Spain
Feb 2018 - Sep 2018
3D Artist @ Saber Interactive Spain
Jan 2016 - Dec 2017
3D & VFX Artist @ Future Lighthouse
Oct 2014 - Oct 2015
Master in Art & Visual Design for Videogames (U-TAD, Madrid)
Oct 2012 - Jul 2013
Course in Concept Art & Videogame Graphics (ESDIP, Madrid)
Apr 2007 - Dec 2015
Hobbyist Environment Artist & Level Designer for Accidental Games, creating several Half-life 2 Mods such as "The Citizen"
Sep 2003 - Nov 2011
Architecture studies (Universidad San Pablo CEU, Madrid)
April 2001 - Apr 2007
Hobbyist Level Designer for Half-Life and Half-Life Deathmatch.
Level Artist and Technical Artist for the following:
-Evil Dead: The Game (UE4)
Technical Artist for the following:
-NBA 2K Playgrounds 2 (UE4)
-WWE 2k Battlegrounds (UE4)
-Wild Card Playgrounds (UE4)
3D Artist for the following:
-NBA 2K Playgrounds 2 (UE4)
-Wild Card Playgrounds (UE4)
3D Environment and VFX Artist for Virtual Reality projects.
Participated in the following.
-Fly Emirates - Explore Your Tomorrow (Unity)
-Novartis - Journey to Preserve Vision (Unity)
-El Ministerio del Tiempo: El Tiempo en tus Manos (Unity)
-Tomorrow, The Evolution of Language (UE4)
-Digital Domain's: The Legend of the Monkey King (Unity)
-BeefeaterXO (Unity)
-MELITA: A Human Journey (UE4)
-RAY (UE4)
-Campfire Creepers (Unity)
-Snatch PS4 Experience (Unity)
-Felix VR (Unity)